The global esports landscape often requires stability, yet Riot Games is preparing to embark on what it terms the “most ambitious” regional tour in its history. The publisher has officially released the comprehensive list of locations for the VCT China 2026 roadshow, confirming that the league will transform into a magnificent traveling spectacle spanning seven major Chinese metropolitan areas.
This geographic expansion is not merely a logistical challenge; it represents a significant investment in local fan engagement, strategically capitalizing on China`s immense and rapidly maturing esports market. For the first time, fans across the region will have consistent, high-stakes live access to the top tier of competitive VALORANT, culminating in the prestigious VALORANT Champions Shanghai event.
The Geographic Footprint: From Kickoff to Champions
The 2026 VCT China calendar is structured as a nation-wide odyssey, ensuring that the excitement of competitive play touches diverse audiences. The regional events will cycle through key economic and technological hubs before landing in Shanghai for the season’s grand finale. The league schedule is segmented as follows:
- VCT CN Kickoff: Guangzhou (Launching the season)
- VCT CN Stage 1 Regular Season: Hangzhou
- VCT CN Stage 1 Playoffs: Beijing (The capital plays host to the first major stage conclusion)
- VCT CN Stage 2 Regular Season: Changsha
- VCT CN Stage 2 Playoffs: Chengdu
- VALORANT Champions: Shanghai (The ultimate global prize)
- VALORANT Radiant Invitational: To be announced (The only mystery remaining on the map)
The decision to hold the Stage 2 Playoffs in Chengdu marks a shift toward utilizing these final regional tournaments as true destination events. This move mirrors the highly successful model adopted by VCT Pacific in 2025, ensuring that every stage conclusion carries the gravitas of a major international fixture, not just a standard league matchup.
The Competitive Crucible: VCT CN Kickoff and Masters Santiago
The 2026 season kicks off on January 22nd in Guangzhou with the VCT China Kickoff tournament. This event serves as the critical gateway to the first international LAN of the year: VALORANT Masters Santiago.
Twelve teams will enter the fray, competing under a newly adopted triple-elimination bracket format. This structure is a technical oddity in top-tier esports—a kind of elaborate insurance policy against a single bad day. While double-elimination brackets offer one second chance, the triple-elimination bracket demands that a team suffer three losses before being definitively eliminated. For highly competitive environments like VCT, this setup increases the total match volume and theoretically ensures that only the most resilient squads advance.
Adding another layer of competitive complexity, the top four teams from the previous year’s Champions event (specifically, Champions Paris 2025)—Bilibili Gaming, Dragon Ranger Gaming, EDward Gaming, and XLG Esports—will receive a direct bye to the second round of the upper bracket. This is Riot Games’ subtle nod to established competitive excellence, giving a slight, calculated edge to past champions, effectively forcing the newcomers to earn their initial bracket standing.
Ultimately, the stakes are concrete: only the top three teams emerging from the Guangzhou Kickoff will punch their tickets to VALORANT Masters Santiago, scheduled to run from February 28th to March 15th. The Kickoff thus acts as an immediate, high-pressure sorting mechanism for the entire year.
Beyond the Screen: Fan Engagement and City Takeovers
A “roadshow” is inherently more than a series of venue rentals. Riot Games emphasizes that the VCT China tour is designed to be an immersive fan experience. The league will roll out community-focused activities in each city, moving far beyond the standard match broadcast.
These planned activations include:
- VIP Galas: High-profile networking and entertainment events.
- City Takeovers: Large-scale, visible branding and fan experiences integrated within the host city’s environment.
- Fan Fests: Dedicated community gathering spaces for viewing parties and player interactions.
By transforming regular season play into destination events, Riot Games is attempting to cultivate an atmosphere akin to traditional sports leagues, where following a team often involves planning trips and participating in local festivities. This move is particularly astute in a nation as vast as China, where mobilizing large fan bases across provinces requires compelling local incentives.
The Unprecedented Scale
The sheer scale of the 2026 VCT China tour is a powerful statement regarding the region`s importance to Riot Games` global esports strategy. Managing a league across seven rotating locations—complete with advanced competitive infrastructure, triple-elimination logistics, and simultaneous fan events—is an undertaking that minimizes risk only through massive organizational commitment. While the ticketing details and specific match schedules for the Kickoff are still pending revelation, the map has been laid out. The Chinese competitive scene is no longer confined to a single studio; it is now a sprawling, continent-sized stage ready for its most compelling season yet.








